Take A Look Behind the Scenes for the Making of Metal Gear Solid V: Ground Zeroes


PlayStation has released a video taking a look at some of the things that happen behind the making of Metal Gear Solid V: Ground Zeroes.

Sometimes, it’s easy to miss so much of the little things that go on in the process of making the game.  Here, you’ll see some of Konami’s motion capture , facial capture, white wireframing, and 3D rendering efforts. You’ll even get to see some dogs!

Give it a look, it’s a fun reminder that video games are a more labor-intensive art form than it seems to be given credit for. It’s also cool to think about how Metal Gear Solid V: Ground Zeroes is just a prequel. And if this amount of work went into the prequel, just think about how much that means for the full Metal Gear Solid V: The Phantom Pain.


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Alex is the name. I'm a 20-something year old student of law at the University of Florida. Some of my favorite games are Pokemon, Mass Effect, Persona, Titanfall, and Final Fantasy. Outside of games, I lose my cool for such things as the Chicago Bears, Florida Gators, Doctor Who, Game of Thrones, and Power Rangers. Always happy to have a conversation about literally everything besides Seinfeld. Send me stupidities on Twitter @thecastroregime!