Take A Look Behind the Scenes for the Making of Metal Gear Solid V: Ground Zeroes


PlayStation has released a video taking a look at some of the things that happen behind the making of Metal Gear Solid V: Ground Zeroes.

Sometimes, it’s easy to miss so much of the little things that go on in the process of making the game. ┬áHere, you’ll see some of Konami’s motion capture , facial capture, white wireframing, and 3D rendering efforts. You’ll even get to see some dogs!

Give it a look, it’s a fun reminder that video games are a more labor-intensive art form than it seems to be given credit for. It’s also cool to think about how Metal Gear Solid V: Ground Zeroes is just a prequel. And if this amount of work went into the prequel, just think about how much that means for the full Metal Gear Solid V: The Phantom Pain.


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Alex is the name. I'm a 20-something year old student of law at the University of Florida. Some of my favorite games are Pokemon, Mass Effect, Persona, Titanfall, and Final Fantasy. Outside of games, I lose my cool for such things as the Chicago Bears, Florida Gators, Doctor Who, Game of Thrones, and Power Rangers. Always happy to have a conversation about literally everything besides Seinfeld. Send me stupidities on Twitter @thecastroregime!