LogiGun Review

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As you may know by now, I often grab up titles for review without any foreknowledge of the games themselves. While some reviewers prefer to do some research beforehand, I’m a fan of jumping in feet first with nothing more than a name to go by. LogiGun is the latest of these experimental endeavours; sort of a 2D platforming Portal-inspired puzzler, I wasn’t disappointed in my decision. While there’s some left to be desired, what LogiGun delivers, it delivers well.

When I say it draws inspiration from Portal, I’m being as honest as I can. LogiGun puts us in the (slightly less fancy) shoes of a female protagonist who, by the look of things, is in some kind of experimental facility testing out odd gun-like technology, much like the earlier games’ Chell. The key difference is that this title brings more than one kind of “gun” into the mix. Beginning with a handheld electric-bolt device useful for activating switches at a distance, the game quickly delves into more interesting machines.

Here we see the zapper in action, activating a switch. It's also useful for firing low-voltage blasts at walls, floors, and whatever else when the puzzles get frustrating.

Here we see the zapper in action, activating a switch. It’s also useful for firing low-voltage blasts at walls, floors, and whatever else when the puzzles get frustrating.

Each of the stages in LogiGun is made up of a series of obstacles that will need to be overcome with the device(s) present in that level; early on, most only showcase one, but later levels introduce multiple options into the mix, with the caveat that only one may be equipped at a time (save the zapper, your ever-present friend). A grapple gun, platform generator, and flamethrower each have different applications and mechanisms for manipulating boxes, switches, and buttons to reach the exits and move forward toward some unspecified goal.

The grapple gun can attach to objects lined with ridges, pulling lighter things to our nameless protagonist, or propelling her towards heavier ones.

The grapple gun can attach to objects lined with ridges, pulling lighter things to our nameless protagonist, or propelling her towards heavier ones.

Along the way, LogiGun tosses in some narration that hints at a story behind the series of experiments, suggesting that our star may not be entirely welcome in the facility and urging her to leave or warning her of dangers ahead. The gameplay is pretty solid – though I’d love to see gamepad support – and the sound isn’t bad, though neither stands out as especially great. Still, LogiGun is a fun diversion with plenty of brain-bending puzzles, and at a mere $4.99 on Steam ($4.49 on sale as of this review), there’s more than enough to justify the purchase here.

Final Breakdown

[+Interesting mix of devices and puzzles] [+Functional, enjoyable gameplay and controls] [+Decent backing music] [-Somewhat uninspired story]

Good Review Score

 

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About Author

(Writer)

I'm Chaz! I write things in between bouts of gaming with my lovely wife or wonderful kids, or sometimes even just by myself. When I'm not doing that, I'm knee-deep in databases or just out and about with the family.