It may have already had months taking the PC Diablo 3 fanbase by storm, but Diablo 3: Reaper of Souls Ultimate Evil Edition only came to consoles this week. As a result, thousands of gamers around the world are dropping into the game not knowing exactly what to expect or what to do. Maybe you’re one of them. If so, then welcome to Twinfinite’s latest jaunt into the wonderful world of hints and tips. There’s nothing here to insult your intelligence with guidance like “Kill the things” or “Don’t Die”, more just small mechanical nuances and techniques which may slip by you the first few times diving into Reaper of Souls.
Sell Nothing… Except the Really Crap Stuff
Right from the outset Diablo 3: Reaper of Souls offers you the opportunity to sell items to a vendor for small amounts of gold. In most action RPGs selling unused equipment is par for the course and the only really sustainable way to earn gold to buy new gear for your character. In this game however, using a normal vendor to offload gear is tantamount to trading your clothes for beans. Not edible beans or the kind that sprout magical beanstalks. The kind of beans you find in a beanbag.
Not only does Diablo 3 delight in throwing gold at your face for simply walking over a corpse or stabbing a zombie in the face, it also lets you break down that Wizard’s hat into something more useful. Any gear that you obtain (except the really really trashy grey quality items which can be left on the ground where it lands) should be saved until completing the quest for the Skeleton King’s crown.
This quest comes into light within the first hour of gameplay and opens up the use of a blacksmith to salvage equipment. Salvaging gives you the base materials to create more armour and weapons without having to rely upon them dropping from the ass of a demon (well they don’t have pockets to hold a shield now do they?). Almost everything either has a use or can be turned into something with a use. Selling 99% of items for gold is a waste.
The major gold sink doesn’t even require that much cash to get the creative juices flowing. Speaking of which…