Author Archives: Tyler Humphrey
Far Cry 3: Blood Dragon is one of the most enticing downloadables of recent memory. Using the Far Cry 3 engine and title to leverage a stand-alone piece of insane content that feels much more like a full-fledged game than most downloads. In truth, the deciding factor for whether or not you should play Blood Dragon is how much you can relate to the new theme.
Announced earlier today, Bethesda is bringing us a new reason to walk another mile in B.J. Blazcowikz’s blood-soaked boots – Wolfenstein: The New Order. Set in alternate 1960′s where the Germans have won, there’s sure to be no shortage of Nazi blood to be shed. Wolfenstein has always been a personal favorite franchise of mine and I’m thrilled it’s coming back. Wolfenstein 3D is an undisputed classic. Return to Castle Wolfenstein was at the time one of, if not the, best shooters for both single and multiplayer. Even Raven’s current-gen [...]
In news that single-handedly defines the phrase “bittersweet,” EA has announced exclusive rights to games in the Star Wars franchise. They’ve also announced that Battlefield creators and arguable combat geniuses, DICE, would be working on new games in the franchise. Visceral will also be joining in the festivities. They’re both mentioned as “joining Bioware, which continues to develop for the Star Wars franchise.” Hopefully this means that Bioware is hard at work at something new besides more Old Republic content. A guy can hope, can’t he?
It’s almost time to assassinate some assassins. XSEEDgames has released a new trailer for Suda51′s upcoming piece of insanity, Killer is Dead. Apparently it’s a game about lots of anime women, “gigolo glasses,” and casual moon tourism. If you’re into Suda’s typical brand of ridiculousness, you owe it to yourself to take a look. August can’t come soon enough. MOON TOURISM.
I haven’t had too much time for big, expansive games as of late and instead have been using my small amounts of time here and there to absorb smaller games, mostly on my iPhone. Luckily, Halfbrick Studios has me covered. I didn’t know anything about Fish Out of Water before I purchased it. All it took was seeing that Halfbrick had released a new game to get me onto the App Store. Halfbrick have created most of the only iOS games to [...]
I’ve never understood Facebook games. They’ve always seemed more like sinkholes to either pour time or money into with little result. FarmVille, CityVille, pretty much any of those games that your friends are always bothering you to play with them seem entirely un-fun to me. But, let’s face it. They aren’t for me. Until now. Now there’s a Jurassic Park license involved. Now this game is for me.
Divekick is dumb. Divekick is so dumb. Divekick is amazingly dumb. Divekick is the most fun I had at PAX East this year.
As I was cruising the showfloor at PAX this week, something caught my eye. Whoops. Sorry, my ear. Screaming. Looking over at the Astro booth, I immediately saw a terrified young woman virtually being killed by a ghost. A common sight at PAX, to be sure, but this particular game seemed different. Daylight is a procedurally generated first-person horror game by Zombie Studios, who you might know from the free-to-play Blacklight: Retribution. Oh, and I guess maaaaybe it’s worth mentioning [...]
War. War never changes. And though it depicts tiny pixelized warfare,Super T.I.M.E. Force is apparently not war. Super T.I.M.E. Force has changed.
Any time the words “Double Fine” and “new game” show up in the same sentence, you have my attention. Obviously, when I first heard that Double Fine had a new game coming out for the Leap Motion Controller, I was intrigued; mostly because I had no idea what the Leap Motion Controller was. I was able to play Double Fine’s Dropchord at PAX East and now, boy, do I want a Leap Motion Controller.