Author Archives: George Linfield

About

Let's keep things short, shall we? I am George but please feel free to call me anything but that name as it'll keep me amused. I am from the beautifully rainy UK, am 17 and recently finished college over here. I hope to continue my studies abroad sometime but at the moment I'm too lazy for university and too preoccupied to get a proper job so I amuse myself by writing and playing games and occasionally speaking to my cat. Speaking of games I play a wide range, with my current genre of choice being anything that isn't shooting people in the face, as therapeutic as that is. I really enjoy playing stuff I've never heard of before, so you can usually see me trawling through ridiculously poor flash games in search of a hidden gem. I recently had the pleasure of working on the story and quest design for a small indie game which will hopefully be released later this year. Currently I'm looking for a new project to work on, and am keeping myself busy by penning the script for a super-silly adventure game I hope to develop one day. That wasn't as short as I'd hoped, yet I'm sure I missed something out. Oh yes, I like cats.

[Rant] Pyromania: The Right Way to do DLC

The Pyromania Update recently came to Team Fortress 2, the greatest hat-wearing, gun-slinging, childish-yet-mature first person shooter the world has ever seen. It’s been around for some time now, and whilst companies like EA and Activision are recycling the same old shit year after year, Valve instead builds on Team Fortress 2, fixing bugs and balancing the already gymnast-like metagame to create an incredibly fun multiplayer experience. This is one of the reasons it has kept a very strong player-base [...]

[News] Cthulhu Coming to iOS

Cthulhu Saves the World is possibly one of the most underrated RPGs out there. Its retro style and gameplay are iconic of the 90s RPGs that it strives so hard to parody. What’s more is that TinkerHouse Games have recently ported the game to the iPad, iPhone and iPod Touch, meaning that any average Joe who owns one of the aforementioned extortionately priced devices can play through the game to their hearts content whether they’re out and about or at home [...]

[News] Enhanced Versions of Edmund McMillen Flash Games Coming Soon

Edmund McMillen, bearded darling and designer of Super Meat Boy and The Binding of Isaac amongst other things, is working with Tyler Glaiel, programmer of puzzler Closure, to release enhanced versions of his three best Flash games. Aether, Time Fcuk and Spewer will be released together in one cheap package, currently known as ‘The Basement Collection’, via Steam. Making the announcement in a post on his website, McMillen revealed that all the games would be receiving a makeover, new content and [...]

[News] EA To Back Wii U With Two Surprise Titles

EA have revealed that they are working on more than just the one Wii U project announced at E3. Speaking with CVG, EA Labels president Frank Gibeau reported that aside from Mass Effect 3 there are two more unannounced games in the works for Nintendo’s next generation console. More information on both these titles will be released later in the summer, an intriguing decision coming off the back of a quiet E3 for EA regarding the Wii U.

[E3] Sleeping Dogs Trailer and Breakdown

Sleeping Dogs, an open world action game developed by United Front Games and published by Square Enix, is the spiritual reboot of the True Crime series, an action-adventure series developed by Luxoflux and published by Activision. Quite clearly no one has allowed sleeping dogs to lie; this game has had a pretty tough development cycle. Luxoflux was closed as a studio in February 2010 and the low sales of True Crime: New York resulted in Activision to cancel Sleeping Dogs, [...]

[News] 3DS to get Shin Megami Tensei IV

If you’re a fan of Megami Tensei or just a fan of dungeon crawlers in general then you’ll be pleased by the announcement that the latest game in the Megaten series, Shin Megami Tensei IV, is coming to the 3DS. The news was broken by Japanese retail blog Sinobi, who revealed the news in one of their tweets. This news was later backed up by the release of the official website for the game, although this currently contains no notable [...]

[News] The Witcher Team Behind New Cyberpunk Adventure

The team behind The Witcher 2: Assassin of Kings, CD Projekt RED, have recently announced their new project at their summer conference. The game is said to be named ‘Cyberpunk’, and is a brand new non-linear RPG based on a tabletop RPG of the same name. As you’d expect given the contrast in contexts, Cyberpunk is not related to The Witcher series.

[News] An Indie Graduation Celebration

The generous folks over at Indie Royale have today announced the release of their latest indie games bundle, The Graduation Bundle. For a small sum buyers will receive The Void, Dead Pixels, The Ship, 1000 Amps and my personal favorite: LaserCat. Each bundle also includes a beta key for F2P action oriented RTS AirMech which comes with an exclusive in-game item, the Graduation Cap. Did I mention that if you pay $7 or more you also receive a copy of [...]

[News] Sega to Publish New Double Fine Game

In February 2012 Tim Schafer released news that he would be working with Monkey Island’s Ron Gilbert on a new point and click adventure game. Now, just a few months later, the first real details of this game have been released. Titled The Cave, this is not Double Fine’s Kickstarter project, and this is not a point and click game. Instead it is a platforming adventure game that borrows features from one of Gilbert’s earlier titles Manaic Mansion, namely that [...]

[News] Save Massive Monies on Indie Games this May!

  I recently read in one of the rags that us British folk call ‘newspapers’ that Diablo III had saved PC gaming, starting a revolution that would soon see millions of people returning to playing games on their PC as opposed to their console or handheld device. Don’t worry PC devs, gaming is saved! The messiah has arrived! All hail Diablo III! Whilst I wait for the irony of that last analogy to sink in let me will tell you [...]

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