Author Archives: Henry McMunn
Well hoooowdy do, cowboy? DayZ’s Chernarus Ranger is back, and this time it gets ROUGH, pardner. We have some young’uns that like to play rough with a six shooter and a mysterious drifter in a yellow raincoat that don’t wanna say nothin’ to nobody. Enjoy! “Now y’all gonna check out Twinfinite.net?”
It’s close now. So very close. With just over a fortnight to go until Dark Souls II spills out into the mortal, cursed world, Namco Bandai have released an outstandingly brooding developer diary on the themes of the sequel. Talking heads include director Yui Tanamura, art director Daisuke Satake, and British comedian and voice actor Peter Serafinowicz. Prepare to die.
I’m not a Batman fan, so to me ‘Mr Freeze’ just sounds very, very funny. But to those of you to whom this stuff is NOT a joke, it may be a relief or a disappointment (I really don’t know) to hear the chilly villain is to take center stage in the upcoming story add-on for Arkham Origins, titled Cold, Cold Heart. Keeping with the ‘origins’ theme, it looks like the DLC will give some backstory to this particular baddie: “ In this [...]
There’s no real endgame yet in DayZ, so for now it’s all about making your own fun. For some reason, for me, that means slapping on a cowboy hat and the best Texan accent my feeble British vocal chords can muster and pretending to be some rootin’ tootin’ neighbourly gunslinger. Some wanderers of Chernarus take it better than others.
I can’t really remember why I didn’t originally like Operation Flashpoint: Dragon Rising. Well, there was definitely the fact that it stopped being able to save progress; that was a bit of a bummer. But that hindrance aside, there was a lot of fun to be had in the pseudo-open-world military sim. Sure, the controls were a little off on the 360 version I was playing, and the enemies’ aim was a bit spookily accurate, and checkpoints regularly wouldn’t process. [...]
It’s the 12th of February and I’m about ready to put my fist through my computer screen. My progress on DayZ has hit another wall through no fault of my own, with the blame lying solely on the game’s current primitive state. I’m stuck in limbo: after dying an embarrassing death breaking my leg on a deserted beach and having to slowly drown myself to put me out of my misery, every time I respawn I’m simply put back moments [...]
The flow of time may be convoluted in Lordran, but in the real world, there’s a mere month until Dark Souls II. For some people, it’ll be a homecoming, a return to a world that’s taken so much, and given back so much more. But naturally with every new entry to a series, it will also bring in a whole batch of new blood, blindly taking their first steps into a world that wants them dead. It’s a fascinating thing [...]
If you know anything about the Dark Souls community, you’ll know they spend half their time not playing the game at all, but instead pooling their knowledge of the game on YouTube, forums, and wikis to break down all of the nooks and crannies of the intricate world. That isn’t a criticism, in fact I think of it as one of the greatest phenomena this generation has produced. Newer publishers might be trying desperately to blend social media and games, but Dark Souls [...]
It’s rare enough that a game gets ported as many times as this, but Capcom have decided to celebrate Resident Evil 4‘s ninth anniversary by porting it to PC again, this time in HD with a slick 60FPS look. Named the ‘Ultimate HD Edition’, this should probably be their last re-run of 4 before they should really get back to work on making the series that good again. This time, Resi 4 will also be landing on Steam, and with a digital guidebook and soundtrack [...]
As of today, purchasers of the standard edition of Tearaway will now be able to join the lucky pre-order folk in owning the official soundtrack. Available for $7.99 on the Store, it can now please your ears whether you’re playing the game or not. It might seem a little pricey, but anyone who’s heard it would probably strongly disagree. Not to mention there’s a whopping 44 tracks in there – I’m a DLC skeptic, but that’s pretty neat. Go go go!