Author Archives: Terrence Vitali

About

Twinfinite found Terrence on the street on our way to PAX. He's a musician (check out his band!), audio geek, and video game obsessor.

Super Mario Bros. The Lost Levels Released on Wii U Virtual Console

I always used to struggle with this game when I was a kid, on the Super Mario All-Stars 16-bit version. But now the original version of Super Mario Bros. toughest entry has been released on Wii U’s Virtual Console. It’s been somewhat of a slow build for the Wii U VC, this seems like something that should have already been released. But porting is not quite as simple as you may think, so it’s understandable that they’ve held off on this. [...]

From Kickflips to Titanfall – Mobility in Games

Titanfall is finally here and has me running around the maps like a madman. There is a lot to like about the way the game feels; I’m most impressed by the fluid mobility of the wall-running and double-jumping. Linking wall-runs together around the map is some of the most satisfying platforming I’ve felt in a first-person game. The way a game feels as you move through the world is arguably the most important mechanic, and it seems like the way [...]

WildStar Gets a Release Date, Pre-Orders Available Soon

It’s been a long time since an MMO has captured my interest, but WildStar has changed that pattern. The upcoming sci-fi MMORPG has some interesting battle elements that add to the action, as well as an interesting housing system that allows you to earn more rested XP as you decorate your pad in the sky. NCSoft has just announced a release date of June 03, 2014 as well as posting that pre-orders will be available next week, on March 19. From what [...]

Out There Review – Star Hopping for Answers

I’ve always wondered what it would be like getting lost in space. Would it be as terrifying as I imagine, or more of a peaceful solitude? If Out There by Mi-Clos Studio is any indication, it would be a little bit of both. This iOS/Android space adventure will teach you a thing or two about proper decision making and learning from your mistakes. While it’s hard to cram it into any one genre, I would call this an adventure/survival game, [...]

Foul Play Brings Theatre Brawling to PS4 and Vita

Mediatonic has announced that their theatre brawler Foul Play is headed to PlayStation 4 and Vita. This adventure, starring Baron Dashforth and his assistant Scampwick, was a favorite of mine at PAX last year. It was already released on Xbox 360 and PC, which I really enjoyed, you can check out my review here. This game will be a cross buy launch, with some “exciting new difficulties and optimization for each platform.” On PS4, it will run a 1080p resolution at 60 [...]

Try Call of Duty: Ghosts Multiplayer on Xbox 360/One for Free This Weekend

Activision and Infinity Ward are giving Xbox Live players a chance to try out Call of Duty: Ghosts’ multiplayer for free this coming weekend. The “demo” will feature a limited set of maps and modes. Game modes available will include Team Deathmatch, Search and Rescue, and Domination. Additionally, players will be able to check out the cooperative Extinction mode, incase you feel the need to eradicate some alien scum from Earth. If you’re like me and haven’t played Ghosts yet, this is perfect [...]

Swords & Soldiers 2 Coming to Wii U eShop

The Wii U eShop is still a bit barren in terms of exclusives, but there’s a new side-scrolling strategy game on its way this year. Ronimo Games has announced that Swords & Soldiers 2 will be making its way to the Wii U eShop, and will be playable at PAX East this year. This is a sequel to the 2009 original, taking Redbeard and his gang of burly vikings on a new adventure. Players can expect new friends and enemies along the [...]

Strider Review – Plasma Scarves and Robo-Panthers

HD reboots are a common species these day, yielding varied results. Oftentimes it seems that developers focus on trying to modernize the wrong parts of the game. Developer Double Helix has however focused all their energy into perfecting this Capcom classic in all the best ways. Strider takes the already strong mechanics from the original while also changing the overall format for the better. My favorite thing about Strider is the increasing sense of mobility, power, and the speed at [...]

Oculus Rift Halting Production Following Part Shortage

Oculus VR has halted further production of the Rift as some of the components used for assembly are no longer being manufactured. While they do still have units in stock, it sounds like there are far more pre-orders than available VR units. The developers posted an official update on Reddit, stating: “We are looking into alternate sources for the needed components, and we don’t yet have a timeline for when additional units will be available. We’ll be sure to keep [...]

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