Previews

Kickstarter Action: April Edition

I’ve always been a big fan of Kickstarter and what it means to the industry. Kickstarter has the unique ability to allow small studios and development teams to get access to funding through tapping right into their target market. Lately however, we’ve seen larger companies using it to stay afloat, which goes a bit against what I think it should be used for. So today, we’ll take a look at some of the more unique and interesting video game projects on [...]

Hands-On Preview: Daylight – Random Horror Picture Show

As I was cruising the showfloor at PAX this week, something caught my eye. Whoops. Sorry, my ear. Screaming. Looking over at the Astro booth, I immediately saw a terrified young woman virtually being killed by a ghost. A common sight at PAX, to be sure, but this particular game seemed different. Daylight is a procedurally generated first-person horror game by Zombie Studios, who you might know from the free-to-play Blacklight: Retribution. Oh, and I guess maaaaybe it’s worth mentioning [...]

[PAX] Hands-On Preview: Guncraft – Build It Up, Shoot It Down

I didn’t want to play Guncraft because of its name. I’m glad I did, but I want to start with a mini rant of sorts because I feel like jumping on bandwagons when you have a legitimately good idea is a bad way to go about developing a game. Yes, Guncraft has the same graphics as Minecraft. Yes, it has building gameplay like Minecraft. No, it’s not made by Mojang, rather, it’s made by Exato Game Studios Why then, hop [...]

 

[PAX] Video: Transistor Interview with Greg Kasavin

I had the opportunity to stand up again and talk to Greg Kasavin, Creative Director behind Supergiant Games, about their latest work, Transistor. Being such a critical and commercial hit, it was a wonder how Supergiant Games would top Bastion, but from their progress so far, it’s looking like we will have another groundbreaking experience to look forward to in early 2014. Hit the jump for some gameplay straight from Supergiant’s booth. Alternatively, click here for Trey’s full written preview.

 

[PAX] Hands-On Preview: MechKnight Chronicles – Quite the Treasure

PAX East was some serious sensory overload. Walking into the expo hall and having your eyes and ears assaulted by various explosions, gunshots, and eSports announcers is just so much to process. The indie mega-booth, while not nearly as over-the-top as some of the bigger guys, was still a whole lot to take in. I hit the floor with fellow Twinfinite staffer Muaz on Saturday to cover some of the indie booth. We kind of just stood there for a few [...]

[PAX] Hands-On Preview: Drop That Beat Like An Ugly Baby

Some developers try to pull you in with realistic graphics, compelling storylines, or enthralling music. Dejobaan Games went in a completely different route. Before you ask, yes that is the actual name and yes I’m serious. Keep reading for details on 1, 2, 3…Kick It! Drop That Beat Like An Ugly Baby, AKA: The best named game ever.

[PAX] Hands-On Preview: Beatbuddy

Some of the best parts of any PAX convention are stumbling onto little indie gems you otherwise might not have heard about. Beatbuddy is one such game. Executive editor Yamilia Avendano and I were aimlessly wandering the expo hall, trying to kill a few minutes before an appointment with a big studio about a big AAA release when we walked by dev team Threaks’ unassuming little booth. Read on for our time with this great little game, and to check [...]

[News] Transistor Announced and Trailer’d — From the Makers of Bastion

Supergiant Games has announced that they have been boiling up another pretty little game by the name of Transistor. Above you can watch the trailer, complete with a singer belting over all the pewpewpewing. As opposed to Bastion, this will be a “science-fiction-themed action RPG.” The whole team that created Bastion has been working on this, in addition to a few new members of the team, and judging from the trailer, you can most likely expect a similar experience. The same [...]

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