Why I Love

We love video games… Let us explain why.

We love video games… Let us explain why.

 

Let’s Play The Sims 3 and Ruin Lives

I decided that instead of exactly showing you why I love The Sims 3, I’m going to make a story out of it. This is the true story… of eight Twinfinite staffers… picked to live in a house… work together and have their lives taped… to find out what happens… when people stop being polite… and start getting real… The Real World. I mean, The Sims 3.  Join Andy, Claudia, Muaz, Alex, Matt, Alissa, Ricky, and Henry as they begin [...]

 

Why I Love: Prison Architect

Hey Twinfiknights, I’m back to explain yet another game I currently love. This time I’m discussing the Early Access Steam tycoon, Prison Architect. I may or may not have messed up the damn game three times. It’s good, I swear. It’s good and it’s not even completely finished yet. Prison Architect is still in alpha, even.

 

Why I Love: Papers, Please!

Ah, it’s good to be back! When was the last time I did a Why I Love? I’ll try to be better with these, I promise. Every week from now on! I’m like a lying parent to you. Anyway, this week I’m discussing the greatness that is Papers, Please! It’s deep as hell in the guise of a simple, boring game. But I promise you it’s not boring. Much like the video above isn’t boring. Watch the video.

In Defense of Dumb – Why I Love Call of Duty

It’s November, so that means a new Call of Duty game is out. Ghosts is the tenth main game in as many years, with Activision’s flagship series proving to be as dependably successful as the sun rising in the east. Like previous installments, it contains ridiculously high production values and ramped-up intensity as you are cast as the hero (or heroes) of the ‘ultimate action experience.’ As for the reviews? Well, this iteration hasn’t exactly set the world on fire [...]

 

Why I Love: Reus

Another week, another time for me to open your eyes to the games that truly matter; The games I love. This time, we’re talking and playing Reus. Probably pronounced Roos. Maybe even Rayoos. Definitely a game where you play a God with four giants that do your bidding to make a world adequate for people to live in (or if you’re feeling malevolent, a death house) and grow as civilizations. It can even be described as a puzzle game as you try to make [...]

 

Why I Love: Game Dev Tycoon

Hello, hello, hello, lovelies. I’m back to discuss yet another game that I frigging love currently and think you might love, too, if you just gave it a chance! This time, I tackle ten reasons why you should play Game Dev Tycoon, the ultra amazing management sim indie game extraordinaire (I know, such a long title for it) by Greenheart Games! You can buy it here and run your game development company right to the ground because you don’t know what you’re [...]

 

Why I Love: Speedrunners

You may have read our preview on it, but here’s why I love Speedrunners. It’s simple, fast-paced, and allows for multiplayer mayhem. Now, you’ll see the game break a couple of times, but that’s because it’s still in beta. If it weren’t, what an abomination, amirite? But I’m sure all the issues will be fixed and the minor gripes (wall jumping, I’m looking at you) will be worked on. You can get in on the early access of Speedrunners on Steam here! Be sure to catch [...]

 

Why I Love: Total War Rome II

Let me tell you a little something about why I love Total War: Rome II. I don’t want to write a verbose essay every time I want to tell you about my favorite, current game. So instead, I took to my signature thing to do and I made a video explaining how the game plays, what I like, what I don’t like, and why it’s worth your time. This is simply Why I Love _, a new series that will hopefully introduce [...]

Why I Love The Marvel Ultimate Alliance Games (And What I Want In A Sequel)

Unfortunately, most superhero games fall between horrible and meh. There’s something about capturing the diverse powersets and abilities of heroes and villains that development teams can’t quite get right. The earliest game I can recall that bucked this trend was Raven Software’s Marvel Ultimate Alliance. While the sequel trended more towards the meh end of the scale, it still had its charms. With the recent success of the Marvel Studios films and the Marvel NOW! initiative, now is definitely the time for a new entry in the series.