Tag archive: Bethesda Archives - Twinfinite: Video game news, reviews, opinions, and community. [ 8 ]

 

Wolfenstein: The New Order Announced, Scott Hall and Kevin Nash Probably Not Involved

Announced earlier today, Bethesda is bringing us a new reason to walk another mile in B.J. Blazcowikz’s blood-soaked boots – Wolfenstein: The New Order. Set in alternate 1960′s where the Germans have won, there’s sure to be no shortage of Nazi blood to be shed. Wolfenstein has always been a personal favorite franchise of mine and I’m thrilled it’s coming back. Wolfenstein 3D is an undisputed classic. Return to Castle Wolfenstein was at the time one of, if not the, best shooters for both single and multiplayer. Even Raven’s current-gen [...]

 

Bethesda Announces Shinji Mikami’s The Evil Within

Opening with Bach’s Air, we are introduced to the back of a live action actor frantically tangling barbed wire. Soon, a cavalcade of grotesque monsters gather, presumably at his location. Macabre figures, disfigured and grotesque and on a level of disturbing I haven’t seen since the original three Silent Hill games. Today IGN revealed Shinji Mikami’s (Resident Evil) The Evil Within with their exclusive trailer, which is the game of Bethesda’s teaser site from a few days ago. Since then [...]

[News] Dishonored DLC, “The Knife of Dunwall”, available April 16th

According to bethblog, a new piece of DLC is coming out for Dishonored in a month! The Knife of Dunwall puts the player in Daud’s shoes, a major villain in the game. Not only will players be able to see the story from a completely different perspective, they will get access to new powers such as “Summon Assassin”, and new weapons such as the wristbow. More importantly, a new array of areas are available to discover such as the “Rothwild Slaughterhouse”. [...]

[Guest Featurama] Expectations For The Next Fallout

[Promoted from our Community Manager's inbox, here's another fantastic Guest Writer! Stacey Thompson is back to discuss some of her ideas of what the next Fallout could include!] Bethesda Softworks is one of the few big game developers that still turn out electronic games that appeal to the more refined electronic RPG enthusiast. I’m referring to the kind of gamer that prefers looking at a spread of values that he or she can gleefully manipulate to get a desired result (which [...]

[Featurama] The Next Step of Open World Games

The concept of the open world is the epitome of freedom in a game. Not only do players have the physical freedom to travel anywhere in the world, with barely any barriers or level loading screens, but also freedom in gameplay. Although an open world game has built-in goals and objectives like in any other, what separates this genre is the choice to complete them in any way or order you choose (or ignore them completely). More often than not [...]

[Guest Retrospection] Fallout Still Radiates Among Modern Gamers

[Promoted from our Community Manager's inbox, here's another fantastic community Guest Writer!  Stacey Thompson discusses Fallout and its many influences on gamers. She is a professional writer, marketer, entrepreneur, eclectic digital and tabletop gamer, and a lover of weird little animals. She is based in San Diego, California, and currently works with Trade-A-Plane and Tradequip International.] The Fallout series of role playing video games began in 1997 with Tim Cain and Interplay. It was designed as a spiritual successor to an earlier [...]

[News] Bethesda Game Director: “Bugs not nearly as bad as they seem”

                          In a recent interview with Bethesda Game Director Todd Howard, he said that reports of bugs in Skyrim were overstated, and not as bad as they seem. Primarily, he argued that a majority of gamers didn’t experience problems:   “The game, for the vast, vast majority of people who play the game for 100 hours, it’s fine. But there are certain things we found out that make [...]