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Gaming Archives | Twinfinite: Video game news, reviews, opinions, and community.Twinfinite: Video game news, reviews, opinions, and community.

Tag archive: Gaming Archives - Twinfinite: Video game news, reviews, opinions, and community. [ 9 ]

 

Positive Gamers Episode 3: Healing Yourself

Not that there isn’t any merit in getting help from others (In fact, I think you need to be open to that, but that’s another video entirely), but relying on anything else too much isn’t the way to go. You have to be able to fix yourself up when life gets tough, we’re not always in raids, we don’t always have a team of healers to fall back on. In life, we have to play a plethora of roles, and [...]

[Rant] The State of Minorities in Gaming

Since Black History Month is wrapping up I wanted to touch upon an issue that is relevant to it and me: the general state of minorities in gaming. Now before I get started, I want to clarify what I mean by the term “minorities.” Since the standard use of the word refers to all people of non-Caucasian origins, that will be the definition I’ll be referring to. A couple of weeks ago, I wrote a list counting down my top minority characters [...]

[Rant] Let’s Save the Industry: Violence Edition

Having been in this industry in one way or another for nearly 10 years now, while being an enjoyer of this industry for 26 years, I have seen it grow so much. I’ve seen it take attacks in stride, both create and lose jobs, and turn from a child’s toy into a truly expressive art form. I view the videogame industry like its my child and I want to protect it like its my child. I have a feeling that the [...]

[LTTP Review] Deus Ex: Human Revolution

Deus Ex: Human Revolution had a lot to live up to on its release as the modern prequel to a classic among PC gamers, Deus Ex. Its predecessor is still fondly remembered as one of the greatest PC games of all time, praised for its freedom in accomplishing objectives, the complexity of its story, and blending of RPG, stealth, and shooter elements that was revolutionary at the time. Fortunately, its successor does not sacrifice any of these things for a [...]

[Featurama] 2012: The Year of the Bait-and-Switch

We don’t get very many surprises in games anymore. The moment when Metal Gear Solid 2 ”really” begins stands fairly solitary in the pantheon of truly shocking events in our industry. But 2012 marks an interesting time where developers -for better or worse- are beginning to actively go out of their way to fool the player. I have no idea what makes this year the year to finally do it, but keep reading to find out why I think 2012 got [...]

[Guest Featurama] “Did I ever tell you why I liked video games?”

[Promoted from our inbox, here's another fantastic Guest Writer! Chris Leddy shares a touching story about why he loves video games and why that's all the justification he needs. He's a British games journalist dabbling in the world of PR and Comms on the side. When he's not drinking tea or playing games publicly deemed as awful (Can Lost Planet 2 get a little love?) he can be found over on twitter, incessantly babbling about Mass Effect and Dark Souls.] Throughout my [...]

[Featurama] Twinfinite Is SO Thankful

Thanksgiving is apparently a time for giving thanks, who saw that coming? We decided to get in the festive mood and compile a list of what we’re thankful for this year in gaming. From the community, to the industry, to the Doritos, we wanted to give a shout out to all that made us grateful.

[TSFT] Episode #34: Parental Controller

After a week of agonizing harassment from my colleagues about forgetting to press the record button, we’ve finally reprised this discussion topic; parents and gaming. After an altercation Chris witnessed, he felt compelled to write this article. With that as our basis, we talked about ESRB as a whole, and the general consensus from our parents on where they stand with their children and gaming. It’s a good one folks. NOTE: We will be streaming our podcast recordings LIVE from our twitch.tv channel! – [...]

[Featurama] You Should Be Ashamed of Yourself…

One aspect of video games that set them apart from all other forms of media (other than those often disappointing Choose Your Own Adventure books) is the ability to create a story, to form a narrative through choices and actions. Even though it may provide limited choices, a good game allows players to immerse themselves into a story in a uniquely intimate way. One thing that a game loves to do with this connection is empower the player and imbue [...]