Product archive: Indie Archives - Twinfinite [ 295 ]

 

Indie Games, Mainstream? Golden Girls vs Capcom? – Twinfinite Discusses

We’re back with another Twinfinite Discusses! While Alex and Austin still haven’t returned from their honeymoon, Muaz joined Andy and I once again to talk about the topics and questions you sent us in. Here’s an episode on whether indie games will ever truly be mainstream, what kind of gaming hybrid filled with different game mechanics we’d love to make together, and which TV shows would make fantastic video games.

REalM is an Indie Horror Game And First Game On The Square Enix Collective

I’m of the mind that fear isn’t based off of any pre-determined trigger. Sure, clowns are universally scary, but nightmares are all deeply personal, and there is a special curiosity with getting close to that which terrifies you most. Those were just thoughts in my head as I was looking at REalM, an indie horror platformer from developers Arbor Sheep and Authentic Illusions. You see, graphics are all fine and well, but the games that interest me the most are [...]

Omocat Launches Omori Kickstarter

One of my favorite artist, Omocat, has been lining up a Kickstarter campaign for her game for quite some time. Today, on Twitter, the Kickstarter for Omori has been posted. While the campaign video reveals a surreal music video showcasing the game and story elements, the summary itself reads something like a cross between cult favorite titles Yume Nikki and Earthbound while music is handled by indie Chip rock band Slime Girls (Who I saw live last year open for Anamanguchi). [...]

Fract OSC Review – The Symphony of Cthulhu

For centuries (or what must seem like it anyway), humans have wondered what would happen if some bold, adventurous developer had the courage to combine free-roaming exploration, puzzles, and music into a single wild game. Finally, the creative souls of Phosfiend Systems have tackled this ponderous question head-on, and the answer is Fract OSC. Somewhere between the open world of puzzles hearkening back to Myst and the sleek, electronic aesthetic of Tron, this intriguing and mesmerizing game places players inside the heart of a [...]

Volt Review – Electrifying? Not so much

“For substantially all ideas are second-hand, consciously and unconsciously drawn from a million outside sources” – Mark Twain In today’s age when you can have hundreds of copies capitalizing on the success of a single game (i.e. the numerous Flappy Bird clones), it is hard to come up with a truly original idea. To a degree, it is the art forgers of today who display more skill and technique, copying paintings detail for detail, than the masters of old. There [...]

Krautscape Preview – Do You Wanna Build A Racetrack? It Doesn’t Have To Be A Racetrack

Krautscape, from Mario Von Rickenbach, separates itself from the rest of the racing genre by letting players procedurally generate tracks — there are no set tracks in Krautscape, and every single track you race on will be unique. Combine that with an interesting take on course altering power-ups, and Krautscape is an early-access game ripened to pique the curiosity of racing fans. Krautscape splits the road into four sections; each section corresponding to the type of track the player will lay next. For instance, driving in the [...]

 

Concursion Has a Playable Demo You Can Check Out

Puuba has released a playable demo that anyone can check out for their upcoming game Concursion. What’s most interesting about it is that they seemed to have mashed up a variety of genres all into one game. Just by viewing the above trailer, you can spot at least three (platformer, rpg, and shoot ‘em up) within one minute, though the developers have said there’s actually five genres. I also love the idea that you can use what appears to be [...]

Actual Sunlight – An Honest Look at a Dishonest Mind

I jumped into this one planning to do a review of Will O’Neill’s Actual Sunlight. However, almost immediately after starting it up, I realized that it wasn’t going to be a typical experience. As I played through the story, mostly as an observer simply seeing the pageant take place in front of me, it became more and more apparent that a simple review wouldn’t come of this. I can’t, in good faith, take my feelings or observations about Actual Sunlight and distill [...]

Mechanic Escape Review – Is Your TV Running?

As much as I love games that feature deeply complex stories, there’s always a special place in my heart for more simple experiences. Sometimes, I just want a game that tosses out thought-provoking introductory sequences and jumps straight into quick, easily-understood action. Mechanic Escape definitely falls into the latter category. An easily grasped 2D platfomer/runner, Mechanic Escape is a fast-paced, somewhat frantic sprint through brightly animated levels filled with a multitude of hazards and interesting environmental quirks. A combination of reflexes, on-the-fly thinking, [...]

 

PAX East – Distance Interview with Refract Studios

This weekend at PAX East, I got the chance to check out Distance, the spiritual successor to the free and fantastic Nitronic Rush, from Refract Studios. Developer Jordan Hemenway was awesome enough to spare a few minutes and share some information on the development process and all the content that will be available once the game is completed. Have a look and see if you’re just as excited about Distance as I am. You can pre-order and check out more [...]

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