Product archive: iOS Archives - Twinfinite [ 109 ]

ios_logoApple presented iOS in 2007 as their in-house operating system for their new device generations including the iPhone and iPod Touch, while originally a mobile platform it has developed over the years to include tablets and the living room with Apple TV. Currently it stands with over 1 million applications and appeals as a gaming development platform with appeal of standardized formats and popular tools already available for it.

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Lumena Bounces to iOS in May

Minimalist rhythm games are a dime a dozen, but Lumena is trying to do something a bit different. Minimalist titles don’t have much to go for, but this really brings back my nostalgia of the classic game Simon. The way Lumena will be different is that it works to combine color coordination with brick breaker by having the player time the shots of the wheel around them. I’ve included the trailer above so you can get a sneak peak, but [...]

Hitman GO Launches Today

Oh thank god, thank god, thank god it isn’t free to play. Today Squeenix release their first mobile entry of the Hitman series, titled Hitman GO, for iOS. No, ‘GO’ doesn’t seem to stand for anything, I don’t get it either.  Still, with it coming at a (relatively) hefty price tag of $4.99 and with a claim of it being ‘difficult to master’, there’s actually quite a promise of quality with this one, it’s not a  cheap ‘social’ companion app for sure. Still, the Hitman games [...]

PAX East – Bounden Hands-On Impressions

A lot of the new indie games on the floor of PAX East this year had the ambition of encouraging new ways for people to play and interact with video games. Bounden is a mobile game that does this by bringing two people together on both ends to learn how to dance in unison. Bounden starts off with a tutorial that teaches players how to turn and rotate the phone together in order to follow a trail of dots that [...]

PAX East – World Zombination Hands-On Impressions

Zombies versus humans; it’s been done before, so it all comes down to making it something truly unique. From Proletariat comes a new faction-based strategy game that pits the living and the undead against each other in World Zombination. The general gameplay itself may not sound revolutionary, but it tweaks the standard strategy formula for an interesting new take on the zombie genre. In the demo I played, I got to try my hand at performing as the zombie horde. [...]

PAX East – Game of Thrones: Ascent Hands-Off Impressions

When I saw the words “Game of Thrones” written down on the schedule for PAX East, my eyes widened and I rushed to the computer to sign up. The day came and I ran down to the showfloor to Disruptor Beams’ booth…. and I was sadly disappointed. Game of Thrones: Ascent is a social strategy game that is set in the realm of Westeros that has players take on the identity of a lowly noble in a minor house. Your [...]

PAX East – Godfire: Rise of Prometheus Hands-On Impressions

Vivid Games’ GodFire: Rise of Prometheus looks like a very expensive mobile version of Ryse. It is shockingly similar in a multitude of ways, especially, in terms of the combat, which revolves around blocking blows from enemies and countering with a flurry off well-timed heavy and light attacks, hopefully, resulting in a blood-tacular execution. This may sound like a recipe for disaster, but the game manages to pull it off — even with a thin layer of jank. Firstly, the [...]

PAX East – Cosmic DJ Hands-On Impressions

The last rhythm game I can remember that actually utilized and encouraged the fine art of improvisation was Um Jammer Lammy.  Now, the upcoming iOS game Cosmic DJ can count itself amongst that oddly specific niche. Cosmic DJ is a game about making and remixing music, regardless of how much skill you have coming into it.  The demo I played started by offering me a number of scenarios to help revitalize something called the Jamtenna.  When I asked the sound designer, Katherine Wenske, if [...]

PAX East – Woah Dave! Hands-On Impressions

As per the traditional arcade game, Woah Dave! ensures that you will die. From Gaijin Games, Woah Dave! is essentially a small indie title that serves to test your limits as your try to survive as long as you can in a small arena, avoiding and destroying 8-bit enemies, similar to Super Crate Box, all the while achieving the highest score you can. You play as Dave, I presume, and eggs appear at various points on the stage. The only problem is [...]

PAX East – Jungle Rumble Hands-on Impressions

Jungle Rumble is a rhythm game developed by indie studio Disco Pixel for iOS and Android. The game revolves around defeating an enemy monkey tribe threatening to steal your banana horde and, consequently, your very ability to survive. The game makes some reference to starvation, but this reference does nothing to damage the game’s incredibly happy tone. Rather, Jungle Rumble is an incredibly upbeat, happy game, just as you would expect from a rhythm game. Indeed, everything about the game [...]

 

Are You Tough Enough to Take on the Glorkian Warrior?

One of my favorite cartoonists of all time has to be James Kochalka, creator of American Elf and Superf*ckers. For some time now, Kochalka’s been working alongside the good folk at Pixeljam on  a new game tie-in for his newest comic.  The results are The Glorkian Warrior: Trials of Glork. The game is a Galaga style shmup available now on iOS featuring the titular Glork and 100% hand drawn visuals by Kochalka.  The game is pretty and fun and definitely worth checking out if you’ve got an [...]

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