Product archive: morrowind Archives - Twinfinite [ 5 ]


Download Skywind to Play Morrowind in the Skyrim Engine

Morrowind is easily my favorite Elder Scrolls game, and I’ve been saying for a while now that I’d kill (or at any rate, pay handsomely) to play it in the Skyrim engine. If I had to choose only one game to play for the remainder of my life, that would be it. So when I saw this trailer, I was rendered speechless. The insanely talented modders at Morroblivion are making my fondest dream a reality. Since everyone loves a good [...]

There’s No Going Back: Nostalgia for Places Past

Like many of you, I recently played Burial at Sea, the first episode of BioShock Infinite’s two-part DLC set in the submerged city of Rapture. While I enjoyed exploring Andrew Ryan’s city on the eve of its decline, something wasn’t right. All the key elements were there: art deco architecture, moody jazz, a sunken landscape populated by Little Sisters and Big Daddies. Sure, it looked and sounded a lot like Rapture, but it didn’t feel like Rapture. It’s hard to describe. On one hand, Rapture [...]

Twinfinite’s Unpopular Opinions for Your Health

Great minds think alike, but sometimes the better ones think for themselves. Here, at the Twinfinite office, we don’t always agree on everything, whether it’s with each other or a large portion of the gaming population. Still, it’s important to recognize a variety of opinions with thorough explanations. Some of our unpopular opinions may offend some of you, in which case, deal with it. Many people may never like what you like, or dislike what you dislike, and that’s okay. [...]

[PAX] Hands-On Preview: The Elder Scrolls Online – Don’t Roll Your Eyes, Mister!

I think a lot of people got excited when they heard the announcement of the The Elder Scrolls Online. Finally, we would be able to play Skyrim with friends! However it was cleared up that it would be a new MMORPG set in the realm of The Elder Scrolls. I don’t think I was alone when I rolled my eyes at the thought of another MMO trying to take down the un-movable object that is World of Warcraft. I got [...]

[Featurama] Open Worlds Fun For Just Hanging Out

A week or so ago, I wrote an article about how I think that the current trend of making everything into a huge open world is a mistake, and that games should focus more on giving players more options for completing objectives within a smaller space. I was referring to games like Hitman: Blood Money and Deus Ex: Human Revolution as examples of the kind of direction the industry should be moving in. I guess I should clarify that I’m [...]