Tag archive: open world Archives - Twinfinite: Video game news, reviews, opinions, and community. [ 5 ]

[Preview] Don’t Starve

Don’t Starve is a survival horror game of sorts with an arcade feel to it developed by indie team Klei Entertainment who you should know from Mike Eaton’s new review of Mark Of The Ninja. You start your adventure as Wilson, a thin mad scientist that is trapped by a demon in the wilderness with only your wits and the resources around you to survive.

[Featurama] Open Worlds Fun For Just Hanging Out

A week or so ago, I wrote an article about how I think that the current trend of making everything into a huge open world is a mistake, and that games should focus more on giving players more options for completing objectives within a smaller space. I was referring to games like Hitman: Blood Money and Deus Ex: Human Revolution as examples of the kind of direction the industry should be moving in. I guess I should clarify that I’m [...]

[News] Far Cry 3 Launch Trailer

The Far Cry 3 launch trailer was released recently, showing the ridiculous amount of content that will be present in the open-world FPS. In this trailer that might leave you begging for more, we see the interesting premise of the story, which seems more than twice as exciting as your run-of-the-mill single player FPS, the vast array of weapons complemented by a Dishonored-esque combat system, and most importantly, the gameplay. Players will be doing much more than advancing the story- [...]

[Rant] Scale It Back: Why Open-World Games Are So ‘Last Gen’

Tyler, Trey, and I were sitting around Twinfinite HQ the other day, talking about Hitman: Absolution. Specifically, we were discussing the way we each like to play games which allow for customized styles. Tyler, being a sneaky backstabbing type, prefers the ‘silent assassin’ method of slipping in and out without being detected. Trey, on the other hand, approaches missions like they’re an opportunity to live out his fantasy of reenacting the warehouse scene from RoboCop. Personally, I’m more a fan [...]

[Featurama] The Next Step of Open World Games

The concept of the open world is the epitome of freedom in a game. Not only do players have the physical freedom to travel anywhere in the world, with barely any barriers or level loading screens, but also freedom in gameplay. Although an open world game has built-in goals and objectives like in any other, what separates this genre is the choice to complete them in any way or order you choose (or ignore them completely). More often than not [...]