RTX – An Interview With Osiris Studios’ David Gates

While at RTX, I had the opportunity to speak to David Gates of Osiris Studios about the online multiplayer first person shooter/real time strategy game Mist of Stagnation. From what I was able to play of Mist of Stagnation, the game seems to offer a slight twist on the team vs team mechanic by combining a tier based command structure while controlling multiple command points in a steam punk setting. It was a bit rough around the edges, but the [...]