Product archive: Steam News [ 423 ]

steam_logo_twLaunched in September 2003, Steam launched as a digital distribution platform for in-house Valve games, focusing on ease of patching, security and digital distribution. Over the years it has evolved into a primary name in PC gaming with over 3000 games available through the platform and expanded support on Linux and OSX with titles in development for each OS. In 2013 Valve announced a new branch of Steam, SteamOS which will help the service expand into the living room front, an evolution of the existing Big Picture mode.

In 2012 Steam introduced the Greenlight service for developers to submit games and applications for release consideration. Community members vote on games they would be interested in purchasing if released on Steam or would like to see on Steam if they already own a direct copy from the developer.

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steam A scene in a local store offers the illusion of choice, of trying to do something different and break the cycle, but ultimately slips backwards to where it began. Our protagonist, Evan Winter, is a difficult man to like, but at the same time, not easy to hate because it's so clear that his nature stems from a deeply rooted mental illness. Traps such as floating mines, bottomless pits, and other extremely dangerous hazards litter each stage, making snap decisions a must. These poles serve as both helpful quick descent and as gateways to an untimely demise with traps laid on either side. distance Therian Saga Map Therian Saga Organic Panic Featured Secrets of Raetikon There's multiplayer support to, so rally the bros and take on the world together either locally or online. Braid

Actual Sunlight – An Honest Look at a Dishonest Mind

I jumped into this one planning to do a review of Will O’Neill’s Actual Sunlight. However, almost immediately after starting it up, I realized that it wasn’t going to be a typical experience. As I played through the story, mostly as an observer simply seeing the pageant take place in front of me, it became more and more apparent that a simple review wouldn’t come of this. I can’t, in good faith, take my feelings or observations about Actual Sunlight and distill [...]

Steam’s Most Popular Games Revealed

Do you have a ridiculous backlog of unplayed games in your Steam catalogue? Of course you do. So do I, and apparently do does pretty much every one of the 65 million account holders of PC gaming’s premier service. According to an article by Ars Technica, 37 percent of all purchased games on Steam have never been booted up once, no doubt a byproduct of impulse buying during their sales. The article also lists the most popular titles on the [...]

Half-Minute Hero: The Second Coming Review – 30 Seconds to AARGH

As I’ve grown older, I’ve come to the realization that by and large, the JRPG is a genre that has passed me by. That’s not to say that I don’t enjoy them — on the contrary, some of my favorite and lasting memories are of spending dozens of hours playing through epic storylines and world-spanning adventures with a ragtag group of spiky-haired heroes and heroines. It’s not them, it’s me. Thankfully, developer Opus has carved out a niche for people [...]

Mechanic Escape Review – Is Your TV Running?

As much as I love games that feature deeply complex stories, there’s always a special place in my heart for more simple experiences. Sometimes, I just want a game that tosses out thought-provoking introductory sequences and jumps straight into quick, easily-understood action. Mechanic Escape definitely falls into the latter category. An easily grasped 2D platfomer/runner, Mechanic Escape is a fast-paced, somewhat frantic sprint through brightly animated levels filled with a multitude of hazards and interesting environmental quirks. A combination of reflexes, on-the-fly thinking, [...]

PAX East — Edge of Space Hands-on Impressions

Edge of Space is an indie terraforming game developed by Handyman Studios. Without a doubt, the game can, will, and has attracted similarities to Terraria, but holds enough of its own to make it interesting and worth your time. What is immediately apparent about Edge of Space is just how much there is to do. The game revolves around terraforming and exploration. As you might imagine, you have an entire world in front of you to explore, one that Handyman [...]

PAX East – High Strangeness Hands-On Impressions

High Strangeness, from Barnyard Intelligence, is doubly and aptly retro. Its been inspired by the RPGs, and adventure games from the 8-bit and 16-bit generation, and the game wholly reflects the pros and cons of those generations. High Strangeness has a really neat trick that turns the perspective from 8-bit to 16-bit at the players will. Barnyard uses the transition from 8-bit to 16-bit to create a very interesting puzzle, adventure RPG mash-up that is well worth a look at. The transition has combat and [...]

PAX East – JetGetters Hands-On Impressions

JetGetters, from tinyBuild, successfully mashes two utterly antithetical game concepts together. It takes the shenanigans of the grappling hook from Just Cause 2 and combines it with the intense dog fighting from the Battlefield series. The hook, however, is that JetGetters is not so much focused on the one-to-one simulation Battlefield attempts. In fact, tinyBuild has put an emphasis on ensuring the game felt great to play, which it undoubtedly does. The build I got hands on with was showcasing some of the core game-play mechanics. With hijacking being the [...]

PAX East – Dyscourse Hands-On Impressions

The greatest part about being an indie developer is the the ability to take an idea that you like and just run with it. You can focus on the game aspects that you want without being bogged down by any other constraints. Developer Owlchemy Labs took the idea of narrative choices, and they’ve gone further with it than others dare to even try. Dyscourse is a game that is all about narrative choices. As a victim of a plane crash, [...]

PAX East – Project Cyber Hands-On Impressions

All you have to do is look at what Spearhead did with Tiny Brains, and the transition to a three vs. three, team based multi-player game, entitled Project Cyber (working title), seems like a no-brainer. Tiny Brains was at its best when it was able to use the unique abilities of each individual character in Tiny Brains, Project Cyber takes that foundation and expands it. Project Cyber is played by each team using the abilities of a character to propel a disc into the goal of the opposing team (think [...]

PAX East – Organic Panic Hands-On Impressions

Organic Panic is a 2.5D Action-Puzzle platformer in development for every platform under the sun. Without a doubt my favorite indie title of PAX East 2014, Organic Panic prides itself in being a platformer with such dynamic environments that just about every inch of the map can be destroyed. As mentioned, Organic Panic‘s primary claim to fame (among many) is its fantastic physics. Movement is entirely defined by the influence of standard physics: streams of water will flush you away, [...]

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