Tag archive: survival horror Archives - Twinfinite: Video game news, reviews, opinions, and community. [ 8 ]

E3 – The Evil Within: Hands-Off Preview

Legendary video game developer Shinji Mikami has gone back to the genre that put him on the map in the first place. The Evil Within is his first horror game since the landmark Resident Evil 4, and we got to watch a demo of it at E3. In introducing this game, Mikami said that he wanted to get back to the original roots of the Survival Horror genre and provide a truly scary experience. The story of The Evil Within [...]

 

Bethesda Announces Shinji Mikami’s The Evil Within

Opening with Bach’s Air, we are introduced to the back of a live action actor frantically tangling barbed wire. Soon, a cavalcade of grotesque monsters gather, presumably at his location. Macabre figures, disfigured and grotesque and on a level of disturbing I haven’t seen since the original three Silent Hill games. Today IGN revealed Shinji Mikami’s (Resident Evil) The Evil Within with their exclusive trailer, which is the game of Bethesda’s teaser site from a few days ago. Since then [...]

[LTTP Review] Dead Space 2: The Minding of Isaac

Imagine this: You volunteer to go on a rescue mission to not only discover the ship infested with the most horrific kinds of monsters that the imagination can conjure, but that it’s all part of a larger conspiracy involving a pseudo-cult that believes these monsters are the next phase of evolution. Oh wait, it gets worse. You manage to escape with your life, destroy the giant marker device that drove everyone insane and led to this mess, and find yourself [...]

[Preview] Don’t Starve

Don’t Starve is a survival horror game of sorts with an arcade feel to it developed by indie team Klei Entertainment who you should know from Mike Eaton’s new review of Mark Of The Ninja. You start your adventure as Wilson, a thin mad scientist that is trapped by a demon in the wilderness with only your wits and the resources around you to survive.

[News] Killing Floor’s Twisted Christmas 2012 Event is Live

I’m a little late to the party, but team-based survival shooter Killing Floor launched their Twisted Christmas 2012 event on the 11th. This annual holiday event has you tracking Evil Santa to his Moonbase, an all-new map where you will encounter waves of Christmas-themed Zeds (mutated humanoids/monsters) in low-gravity. New weapons including a sub-machine gun with a healing dart is available for the medic class, and a new weapon called the Zed Eradication Device (ZED, GET IT!?) requires some assembly [...]

[News] Lone Survivor Coming to PS3/Vita

  Jasper Byrne’s Superflat Games blog has announced that his fantastic game Lone Survivor will be re-coded from the ground up (by Curve Studios) for the PlayStation 3 and Vita, bringing its unique sense of dread, horror, and absurdity to an entirely new audience. Sony has been showing an initiative to get smaller, more interesting games on its platform, so there’s no surprise they’d be interested in this indie gem. I can see this being a great game to sit [...]

[News] Killing Floor’s Summer Sideshow Event is Live!

Killing Floor is one of the craziest team based survival games out there. Getting a group of people on Skype to take on waves of distorted, horrific monsters is some of the most fun you can have on the PC. Killing floor, developed by a Georgian indie studio Tripwire Interactive, has several holiday based events, including the Halloween and Twisted Christmas events. My favorite by far was last year’s Summer Sideshow, which introduced a new carnival themed map and temporarily [...]

[Featurama] When ObsCure II got the idea of “subtle” oh so wrong

This week, Twinfinite has been on a slight horror binge, while Silent Hill: Downpour has been getting some decisive reviews.  Whatever the opinion, it’s a nostalgic return to survival horror’s zeitgeist, complete with its emphasis on metaphorical nightmares. Ever since fans picked apart the subtext of Silent Hill 2, peers within the genre wanted to the same complexities.  Some worked, like the echoes of Hiroshima in Forbidden Siren and the darkness of fairytales in Rule of Rose, but there were [...]