Tag archive: Twinfinite Archives - Twinfinite: Video game news, reviews, opinions, and community. [ 47 ]

 

E3 – Twinfinite’s E3 2013 Impressions

We survived, but at what cost? Yami’s soul, mostly. After being understaffed, overworked, and underpaid, Mike and I sat down to tell you all how E3 went for us. We go over some tips for newcomers, what were our favorite games, the parties we fist pumped at, and the wonderful people we met. I also do a lot of seat twirling because my chair has restless foot syndrome.

 

E3 – Showfloor Limpthrough

It’s no secret that this E3 was particularly hard on us. We only had two on-site correspondents and one of them (me) sprained their ankle on day 0 of the trip. Naturally, I had to limp to every conference, appointment, and meeting room to get shit done. Nothing got done. Originally, this video was going to be a dance through the showfloor. I was going to bust my moves at the most popular E3 locations, but then I decided to [...]

E3 – Drool Award Winners

  Instead of giving out an excess amount of awards like we usually do at cons, this year we decided to narrow it down to five games that totally blew us away. Not an easy feat, considering the sheer number of games available at E3. Ladies and gentlemen, we present you with the winners of Twinfinite’s 2013 Drool Awards. These are in no particular order: The Evil Within The Walking Dead: 400 Days Spin the Bottle: Bumpie’s Party Saints Row [...]

E3 – Day 4 Diary: Reflections

Here it is! The final day of E3 2013 is upon us, and it’s time for the final push towards the finish line. There are only a few appointments, and plenty of time to get things done. Let’s see if any of that actually happens though. 8:45AM Oops. Looks like we’re not making that first appointment, I’m not too concerned however because frankly I am too tired to think straight even after sleeping in this much. 10:30AM We get to [...]

Twinfinite’s Official Streaming Schedule

Like I promised you guys and gals in my introductory post, I’ve been working hard to get Twinfinite’s streaming output up and finally got a schedule put together so you can have an idea of what we’ll be streaming at any given night on our Twitch channel. If there’s anything you want to see more or less of, please feel free to let me know and we’ll do our best to give you guys what you want. Just a few [...]

 

Video Game Industry DRAMA – Fashion Tips That Suck

Aw yeah, look at that harsh lighting and general stupidity while filming. Must be time for another Yami rant. For those following me on Twitter, you know exactly just how much I love to make fun of the drama that frequently engulfs the video game community. Finally, this week, something happened again and I just had to grab some popcorn and talk about it with you all. Forbes wrote a few fashion tips for women going to E3. I know, [...]

 

We Did It! Twinfinite Hits 1,000,000 Views! Thank you all!

Wow. At some point this month, we hit 1,000,000 pageviews on the site. But who’s counting? Us. We are. We want to thank you all for making this momentous occasion possible. There’s no way we could have hit this milestone without each and every one of you wonderful Twinfiknights. We definitely have big plans for the future and we hope we can count on your continued support. Here’s to 1 million more, you beautiful people!

EA Does Away With Online Passes, Cites Player Feedback

Players spoke and EA (finally) decided to listen! EA’s use of online passes is a thing of the past, according to an interview with GamesBeat. John Reseburg, senior director of corporate communications at EA, announced via email that no future EA games will have content restricted by online passes. Online Passes were designed as a way to combat profits lost to the used game market. In the case of EA, online passes often locked features like access to online multiplayer modes behind [...]

Magnetic by Nature: Awakening Review – Not So Attractive

It might be easy to say all it takes to make a good game is a good idea. Magnetic by Nature: Awakening by Tripleslash Studios is a magnetism-based momentum platformer available through Xbox Live Indie Games, wherein you dodge saw blades, glide from magnetic conduit to another, reinforcing that it takes more than just an idea. This simple puzzle platformer clocks in at about an hour and a half, and while some moments are clever enough to surprise you, it is mostly [...]

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