[Community] Twinfinite Talks: What Do You Look For in Video Game Criticism?

Yesterday morning I was wrapped in a fairly interesting discussion around whether or not “game literacy” was required to properly critique video games. On the one hand, an understanding in the technical aspects of video games can go a long way. On the other hand, there can also be a more reactionary style of criticism not bogged down by technical jargon. While this is a matter of debate in and of itself, it did establish one thing: Everyone looks for [...]